Aluk commercial
I created this commercial for the Aluk brand and their product Luminia F82 bi-folding doors.
Everything was done by me, except for the motion-graphics, the sound and the render you see at the beginning of the video. It was rendering using the VXGI branch that N-vidia did from the Unreal Engine 4 repo. Although UE4 is a real-time engine, I took about 2 hours to render the whole video since it was originally captured in 4k and VXGI is a raytrace method of rendering GI, which was still very expensive to render in real-time. I did learn a lot playing around with the different settings that VXGI has and the HBAO did give a very realistic result. It is worth saying that the low-poly models also had a baked AO map, in order to cover the high-frequency details that a screen space HBAO lacks of.
At the beginning I was using three area lights, which was a feature included in Nvidias UE4 build, but I ended up using a HDRI instead to speed up the rendering process, which gave me a very good result.
AluK provided us with a high poly CAD model which I cleaned and prepared to make it usable in a real-time engine.