Here you will find a selection of older projects for both the animation and the videogames industry. My roles here ranged from Technical Artist to Supervising Technical Director.
Full-Stack Development
2022-01-16
Crash site
2018-05-15
Technical Demo 2017
2017-12-12
Aluk commercial
2017-10-16
Land Rover VR Experience
2017-08-15
The Church of the Light
The Doom Lord VR Game
2017-06-15
Forest of Serenity
2017-03-15
Photogrammetry Study
Judge Dredd Fan Art
2017-01-15
God Send IOs Game
2016-12-15
Modular sewers research
2016-10-15
Holosphere internship
2016-06-15
Foliage research in UE4
2016-01-15
Concept Art
2014-01-15
Architectural Visualization
2013-06-15